(Video courtesy YouTube/IGN)
I’m not sure whether it was because of my ADHD or because my wife pointed out that I was playing more Xbox than my 13-year-old son, but playing UFC Undisputed quickly lost its lustre for me.
Besides having to beat 50 opponents before my created player could throw even one head-kick and the fact that you needed to basically program a string of HTML code using your controller to finish an opponent by submission, what put me off the most was the online play.
Before THQ fixed a few of the glaring issues with the game, you couldn’t buy a win against an online opponent. Even if you did manage to find an opponent who wasn’t using a rapid fire controller to methodically outbox your user controlled Anderson Silva using Demian Maia, nine times out of ten they would disconnect the second you beat them to avoid incurring a loss on their record. The reality was that a win online really didn’t mean all that much in the grand scheme of things to the average casual gamer, which probably explains why sales of Undisputed 2010 dropped off significantly from its original incarnation.
It looks like Electronic Arts is looking to change that.