Since the UFC has blown up as a promotion and is a couple weeks from its biggest event in company history when it premiers on FOX for a live Heavyweight title match, I felt it was time to talk about one aspect that has helped in making the UFC a marketable product.
While the UFC had as decent following when it started and after it was acquired by Zuffa, it really broke into the mainstream with The Ultimate Fighter TV show and the fight between Stephan Bonnar and Forrest Griffin. The next logical step in order to make products that fans would buy is a video game.
Now there had been UFC video games before the first UFC Undisputed, but each of those were panned by critics and fans alike. Yet, with Undisputed, everything seemed to click and it sold better than most would have expected. More importantly, though, the game was fun to play and pretty user friendly for gamers.
The sequel would come out the following year and fix most of the problems from the previous edition, but it still had a few things that could be worked on. So with the reveal of the cover of the next Undisputed game along with the roster, I wrote this article to write about what’s known about the game so far, but more importantly, what could be added to make it the best game possible for us the fans.