Breaking – EA Sports confirm upcoming release of UFC 5 video game, full reveal slated for September

EA Sports UFC 5 video game confirmed ahead of September reveal UFC 290Ahead of UFC 290 tonight, Canadian video game developer, EA Sports, having confirmed the upcoming release of the newest iteration of their Ultimate Fighting Championship video game – with a full-scale reveal of EA Sports: UFC 5 slated for September. Confirming the presence of a long-awaited instalment of a new UFC video game, EA Sports […]

EA Sports UFC 5 video game confirmed ahead of September reveal UFC 290

Ahead of UFC 290 tonight, Canadian video game developer, EA Sports, having confirmed the upcoming release of the newest iteration of their Ultimate Fighting Championship video game – with a full-scale reveal of EA Sports: UFC 5 slated for September.

Confirming the presence of a long-awaited instalment of a new UFC video game, EA Sports took to their official Twitter account this evening ahead of UFC 290 tonight during International Fight Week – sharing a brief video and graphic for the release of a new UFC 5 game.

EA Sports confirm upcoming release of UFC 5 video game

“Coming soon #UFC5,” EA Sports UFC tweeted. “Full reveal September 2023. Sign up for more news.”

Today’s announcement of EA Sports UFC 5 will see the developer release their fifth iteration of the multi-platform video game, with their first title, EA Sports UFC releasing back in 2014 on PS4, XBOX ONE, as well as on IOS, and Android. Current heavyweight champion, Jon Jones would feature on the box’s cover, alongside Swedish fan-favorite and former foe, Alexander Gustafsson. 

In March of 2016, EA Sports UFC 2 landed – with former undisputed bantamweight champion, Ronda Rousey featuring as a cover athlete, alongside former undisputed lightweight and featherweight champion, Conor McGregor – with the Dubliner earning his place on the cover with his 2015 knockout win over Jose Aldo. 

In February 2018, the developer released EA Sports UFC 3 – with the aforenoted, McGregor featuring as the sole cover star, sporting both his undisputed featherweight and lightweight champions.

And in their latest release; EA Sports UFC 4 back in August 2020, current middleweight champion, Israel Adesanya featured as a cover athlete alongside veteran former welterweight title challenger, Jorge Masvidal.

At the time of publication, features or an official release date for EA Sports UFC 5 has yet to be determined, with the developer confirming plans for a full reveal in September of this year. 

EA Sports, UFC Extend Partnership Through 2030

EA Sports will continue making UFC video games for the next 10 years. It was announced the two have agreed to a 10-year extension on their partnership that will continue to make EA Sports the exclusive home for UFC video games. The latest game in the s…

EA Sports will continue making UFC video games for the next 10 years. It was announced the two have agreed to a 10-year extension on their partnership that will continue to make EA Sports the exclusive home for UFC video games. The latest game in the series is UFC 4 which came out in August. […]

The post EA Sports, UFC Extend Partnership Through 2030 appeared first on MMA News.

EA Sports UFC 2 Closed Beta Registration Now Open

Robbie Lawler in EA Sports UFC 2 (Image courtesy EA Sports)

https://youtu.be/ITteOdFBu5I

UPDATE:

EA is aware that people who should be eligible for the beta, having opted in last week, are being told by the registration page that they’re ineligible. They’re currently working on the issue and are hopeful that it will be fixed soon.

ORIGINAL POST:

Last week, we reported that EA Sports was pushing fans (specifically, owners of 2014’s EA Sports UFC) to opt-in to their UFC mailing list to get first dibs on a special announcement, believed to be some kind of beta access. Today, the official EA Sports UFC site added a frequently asked questions page for the upcoming EA Sports UFC 2 closed beta, which then links to a registration page. There’s also an associated help page on Help.EA.com. So, what are the details that you need to know?

  • It’s a closed beta, with only EA Sports UFC owners in North America eligible to participate.
  • You must register by January 21st at 1:00 p.m. ET.
  • The beta lasts from January 28th to February 4th, with the full retail release of the game dropping on March 15th.
  • It will be an 11 gigabyte download, and you cannot pre-load it.
  • Game modes included are Quick Fight (online and offline exhibitions lasting three or five rounds with welterweight fighters available), UFC Ultimate Team (make a team of five created fighters that you use online, upgrade, etc.), Practice Mode (self-explanatory), and Skill Challenges (mini-games to help you develop your skills).
  • Nothing from Ultimate Team will carry over to the official release of the game.

The help page also irons out some additional details:

  • Select EA SPORTS UFC players in North America (United States and Canada) who opted in to receive EA emails will receive an email at the address associated with their EA account.
  • Your email invite will include a link where you can register for your chance to get an EA SPORTS UFC 2 Beta code.
  • Selected players who successfully registered for the Beta will receive a second email around January 28 with a Closed Beta access code for Xbox One or PlayStation 4.

Robbie Lawler in EA Sports UFC 2 (Image courtesy EA Sports)

https://youtu.be/ITteOdFBu5I

UPDATE:

EA is aware that people who should be eligible for the beta, having opted in last week, are being told by the registration page that they’re ineligible. They’re currently working on the issue and are hopeful that it will be fixed soon.

ORIGINAL POST:

Last week, we reported that EA Sports was pushing fans (specifically, owners of 2014’s EA Sports UFC) to opt-in to their UFC mailing list to get first dibs on a special announcement, believed to be some kind of beta access. Today, the official EA Sports UFC site added a frequently asked questions page for the upcoming EA Sports UFC 2 closed beta, which then links to a registration page. There’s also an associated help page on Help.EA.com. So, what are the details that you need to know?

  • It’s a closed beta, with only EA Sports UFC owners in North America eligible to participate.
  • You must register by January 21st at 1:00 p.m. ET.
  • The beta lasts from January 28th to February 4th, with the full retail release of the game dropping on March 15th.
  • It will be an 11 gigabyte download, and you cannot pre-load it.
  • Game modes included are Quick Fight (online and offline exhibitions lasting three or five rounds with welterweight fighters available), UFC Ultimate Team (make a team of five created fighters that you use online, upgrade, etc.), Practice Mode (self-explanatory), and Skill Challenges (mini-games to help you develop your skills).
  • Nothing from Ultimate Team will carry over to the official release of the game.

The help page also irons out some additional details:

  • Select EA SPORTS UFC players in North America (United States and Canada) who opted in to receive EA emails will receive an email at the address associated with their EA account.
  • Your email invite will include a link where you can register for your chance to get an EA SPORTS UFC 2 Beta code.
  • Selected players who successfully registered for the Beta will receive a second email around January 28 with a Closed Beta access code for Xbox One or PlayStation 4.

EA Sports UFC 2 Closed Beta Registration Now Open

Robbie Lawler in EA Sports UFC 2 (Image courtesy EA Sports)

https://youtu.be/ITteOdFBu5I

UPDATE:

EA is aware that people who should be eligible for the beta, having opted in last week, are being told by the registration page that they’re ineligible. They’re currently working on the issue and are hopeful that it will be fixed soon.

ORIGINAL POST:

Last week, we reported that EA Sports was pushing fans (specifically, owners of 2014’s EA Sports UFC) to opt-in to their UFC mailing list to get first dibs on a special announcement, believed to be some kind of beta access. Today, the official EA Sports UFC site added a frequently asked questions page for the upcoming EA Sports UFC 2 closed beta, which then links to a registration page. There’s also an associated help page on Help.EA.com. So, what are the details that you need to know?

  • It’s a closed beta, with only EA Sports UFC owners in North America eligible to participate.
  • You must register by January 21st at 1:00 p.m. ET.
  • The beta lasts from January 28th to February 4th, with the full retail release of the game dropping on March 15th.
  • It will be an 11 gigabyte download, and you cannot pre-load it.
  • Game modes included are Quick Fight (online and offline exhibitions lasting three or five rounds with welterweight fighters available), UFC Ultimate Team (make a team of five created fighters that you use online, upgrade, etc.), Practice Mode (self-explanatory), and Skill Challenges (mini-games to help you develop your skills).
  • Nothing from Ultimate Team will carry over to the official release of the game.

The help page also irons out some additional details:

  • Select EA SPORTS UFC players in North America (United States and Canada) who opted in to receive EA emails will receive an email at the address associated with their EA account.
  • Your email invite will include a link where you can register for your chance to get an EA SPORTS UFC 2 Beta code.
  • Selected players who successfully registered for the Beta will receive a second email around January 28 with a Closed Beta access code for Xbox One or PlayStation 4.

Robbie Lawler in EA Sports UFC 2 (Image courtesy EA Sports)

https://youtu.be/ITteOdFBu5I

UPDATE:

EA is aware that people who should be eligible for the beta, having opted in last week, are being told by the registration page that they’re ineligible. They’re currently working on the issue and are hopeful that it will be fixed soon.

ORIGINAL POST:

Last week, we reported that EA Sports was pushing fans (specifically, owners of 2014’s EA Sports UFC) to opt-in to their UFC mailing list to get first dibs on a special announcement, believed to be some kind of beta access. Today, the official EA Sports UFC site added a frequently asked questions page for the upcoming EA Sports UFC 2 closed beta, which then links to a registration page. There’s also an associated help page on Help.EA.com. So, what are the details that you need to know?

  • It’s a closed beta, with only EA Sports UFC owners in North America eligible to participate.
  • You must register by January 21st at 1:00 p.m. ET.
  • The beta lasts from January 28th to February 4th, with the full retail release of the game dropping on March 15th.
  • It will be an 11 gigabyte download, and you cannot pre-load it.
  • Game modes included are Quick Fight (online and offline exhibitions lasting three or five rounds with welterweight fighters available), UFC Ultimate Team (make a team of five created fighters that you use online, upgrade, etc.), Practice Mode (self-explanatory), and Skill Challenges (mini-games to help you develop your skills).
  • Nothing from Ultimate Team will carry over to the official release of the game.

The help page also irons out some additional details:

  • Select EA SPORTS UFC players in North America (United States and Canada) who opted in to receive EA emails will receive an email at the address associated with their EA account.
  • Your email invite will include a link where you can register for your chance to get an EA SPORTS UFC 2 Beta code.
  • Selected players who successfully registered for the Beta will receive a second email around January 28 with a Closed Beta access code for Xbox One or PlayStation 4.

10 Reasons “EA Sports UFC” Is the Most True-to-Life Video Game of All Time

(“Alex goes for a leg, gets a hold of a ghost that’s been haunting the arena, and huge takedown.” Props: Tommy Toe Hold)

By CP Reader Mike Kofman

While I may be a bit late to the party, I recently started playing the much maligned EA Sports UFC game. All I can say is, wow! What an accurate representation of what it’s like to be a UFC fan in 2015. Here are some of the highlights:

1) The Ultimate Fighter. You begin the Career Mode by creating a generic fighter who is cast as a member of The Ultimate Fighter. There, you proceed to fight a number of other generic, randomly generated, no-name fighters. It’s nothing short of brilliant how they managed to capture the very essence of being a viewer of that show in recent years. Kudos!


(“Alex goes for a leg, gets a hold of a ghost that’s been haunting the arena, and huge takedown.” Props: Tommy Toe Hold)

By CP Reader Mike Kofman

While I may be a bit late to the party, I recently started playing the much maligned EA Sports UFC game. All I can say is, wow! What an accurate representation of what it’s like to be a UFC fan in 2015. Here are some of the highlights:

1) The Ultimate Fighter. You begin the Career Mode by creating a generic fighter who is cast as a member of The Ultimate Fighter. There, you proceed to fight a number of other generic, randomly generated, no-name fighters. It’s nothing short of brilliant how they managed to capture the very essence of being a viewer of that show in recent years. Kudos!

2) Oversaturation. Once you win The Ultimate Fighter and begin your career in the UFC, you will start to notice that most of your opponents are randomly generated and essentially indistinguishable from each other. In fact, 70% of the undercards are filled with computer generated fighters. I really have to commend the game designers on their commitment to highlighting the saturation plaguing the industry.

3) Bad Judging. You are often subjected to baffling, illogical decisions by the judges, where you are clearly beating your opponent into “a living death” only to see him get his hand raised at the end of the fight (usually via split decision). The look of complete incomprehension on the dead-eyed face of your character only adds to the realism. Once again, great move by the designers to simulate the state of MMA judging.

4) Dana’s Shouting. I really appreciate that after every major milestone in your UFC career, Dana White will appear on screen to shout at you via Full Motion Video (FMV, more on that later). It doesn’t matter if you just won your preliminary fight on The Ultimate Fighter or are about to be promoted to a Main Event, Dana is sure to appear to yell that he is really proud/mad at you. The fact that he is unable to steer clear of profanity just completes the effect. To anyone who ever watched a UFC post fight press conference, this will be intimately familiar. Bravo!

5) State of Creativity in the UFC. Speaking of FMVs, it’s not only Dana who appears to offer you words of encouragement. The game is full of nearly high definition, repetitive videos that barrage you after every single fight. And what better way to highlight the current state of UFC’s promotional innovation than with technology that was considered cutting edge in 1992? The fact that such currently relevant fighters as Chuck Liddell, Forrest Griffin, and Mike Dolce appear to offer you words (in Chuck’s case, mumbles) of wisdom is just icing on the cake.

6) Music Selection. I remember playing EA’s last foray into the world of MMA (EA Sports MMA) and feeling a sense of outrage wash over me upon hearing Gogol Bordello’s “Immigraniada” or Turisas’ “A Portage to the Unknown” begin to play as my opponent made his way to the cage. Are you kidding me? What a great way to break my immersion in the game, as that is in no way representative of the type of music you hear at an MMA event.  Thankfully, EA Sports UFC corrects this glaring issue.

Now, you are treated to Stemm’s “Bum Rushed”, the venerable “Face The Pain”, and Jarrid Mendelson’s “The Ultimate Remix.” For the adventurous, there are three different versions of Linkin Park’s “Guilty All The Same!” There may be a way to import your own music, but why would you want to? Well done!

7) Terrible Corners. Nothing fools me into thinking that I am watching a real UFC PPV event more than bad corner advice. Luckily, the game has done its homework and does not disappoint. All of the hits are there: From assurances that my character won the round he clearly lost, to emphatic encouragement to utilize my kickboxer’s nearly non-existent ground game against a Brazilian Jiu Jitsu master. I am especially fond of helpful shouts of, “It’s ok, you are fine!” as my character stumbles around the Octagon in a near unconscious daze.

8. Inane Commentary. I am amazed at how accurately this game portrays the fight commentary prowess of Mike Goldberg and Joe Rogan. Goldberg’s exclamations of “Body shot!” during a head kick, and Rogan’s in-depth analysis on how a fighter utilizing his strengths while avoiding his opponent’s will probably win the fight makes me really feel as if I’m watching an actual UFC event. The added shrieks of, “Oh!” and “Wow!” whenever anyone on screen does anything of note just adds to the immersion effect.

9. Late Stoppages. As you progress through your career in the game, you can’t help but notice that the referees sure take their sweet time stopping the fights. Often, I found myself pummeling my clearly knocked out (possibly dead) opponent while the ref is nonchalantly standing by. I would not be surprised if Steve Mazzagatti or Jerin Valel was brought on as an expert consultant. The attention to detail in this game is truly amazing. Speaking of which…

10. Bad Sportsmanship. The fact that I still have no idea how to properly perform a friendly glove tap at the beginning of a round speaks volumes for this game’s adherence to the old sports adage, “If you’re not cheating, you’re not trying.” The attention to detail here is stunning, as I was frequently allowed to hit my opponent after the bell, kick him in the head while he’s clearly down, and hold onto submissions for way too long (bonus points for simulating my opponent’s agonizing convulsions as he cradles his clearly destroyed appendage). The level of research that the game designers invested in this product is truly impressive, as my character was never penalized by the tranquil looking referee. If I must level one criticism, it’s that there is no apparent way to grab the cage in order to prevent being taken down, something that I’m hoping the sequel will address.

These are my initial thoughts on this amazing simulation of the current state of MMA. If only there was an option to use PEDs, the immersion would be complete.

Video of the Day: Rogan and Goldberg Commentate EA UFC Glitches, Part 2!

(Props: TommyToeHold)

After racking up over a million views with the first installment, TommyToeHold is back with another hysterical batch of EA Sports UFC glitches, as commentated by (fake) Joe Rogan and Mike Goldberg. Much respect to Tommy for putting out a sequel that’s just as funny as the original. My four favorite lines, taken completely out of context:

“Very Grudge-like, Joe.”

“Reminds me of a young Babalu.” “No he doesn’t, Mike.”

“Mike, there’s a bigfoot, he’s being strangled, Mike.”

“I have to think this is going the distance, aaaand he’s dead.”


(Props: TommyToeHold)

After racking up over a million views with the first installment, TommyToeHold is back with another hysterical batch of EA Sports UFC glitches, as commentated by (fake) Joe Rogan and Mike Goldberg. Much respect to Tommy for putting out a sequel that’s just as funny as the original. My four favorite lines, taken completely out of context:

“Very Grudge-like, Joe.”

“Reminds me of a young Babalu.” “No he doesn’t, Mike.”

“Mike, there’s a bigfoot, he’s being strangled, Mike.”

“I have to think this is going the distance, aaaand he’s dead.”